[CEUR Workshop Proceedings] Vol-634

Copyright © 2010 for the individual papers by the papers' authors. Copying permitted only for private and academic purposes. This volume is published and copyrighted by its editors.

Entertainment Interfaces 2010

Proceedings of the Entertainment Interfaces Track 2010 at Interaktive Kulturen 2010

Duisburg, Germany, September 12-15, 2010.

Edited by

Joerg Niesenhaus *
Matthias Rauterberg **
Maic Masuch *

* University of Duisburg-Essen, Faculty of Engineering, Department of Computer Science and Applied Cognitive Science, 47057 Duisburg, Germany
** Technical University Eindhoven, Faculty of Industrial Design, 5600 MB Eindhoven, Netherlands

Table of Contents

    Session 1: Player Experience

  1. User Experience Methoden und Games: Erkenntnisse aus der Praxis
    Remigius Fierley, Stephan Engl
  2. How Mobile is Mobile Gaming? Contextual Influences on Mobile Player Experience - A Model Proposition
    (text not included - will be published in the journal "Entertainment Computing")
    Stephan Engl, Lennart Nacke
  3. LAIF: A Logging and Interaction Framework for Gaze-Based Interfaces in Virtual Environments
    (text not included - will be published in the journal "Entertainment Computing")
    Lennart Nacke, Sophie Stellmach, Dennis Sasse, Joerg Niesenhaus, Raimund Dachselt
  4. Session 2: Entertainment Interaction

  5. Serious Interface Design for Dental Health: WiiMote-based Interaction for School Children
    Kathrin Gerling, Matthias Klauser, Maic Masuch
  6. Design and Virtual Studio Presentation of a Traditional Archery Simulator
    Christian Geiger, Jens Herder, Sebastian Goebel, Christin Heinze, Dionysios Marinos
  7. Developing Multi-touch Software through Creative Deconstruction
    Ingmar S. Franke, Dietrich Kammer, Rainer Groh, Simone Happ, Juliane Steinhauf, Frank Schoenefeld
  8. Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research

  9. Bringing Digital Games to User Research and User Experience
    Lennart Nacke, Joerg Niesenhaus, Stephan Engl, Alessandro Canossa, Kai Kuikkaniemi, Thomas Immich
  10. Measuring the User Experience in Narrative-Rich Games: Towards a concept-based Assessment for Interactive Stories
    Christian Roth, Peter Vorderer, Christoph Klimmt, Ivar Vermeulen

23-Sep-2010: submitted by Joerg Niesenhaus
23-Sep-2010: published on CEUR-WS.org