| Vol-2934 urn:nbn:de:0074-2934-3 Copyright © 2021 for the individual papers by the papers' authors. Copyright © 2021 for the volume as a collection by its editors. This volume and its papers are published under the Creative Commons License Attribution 4.0 International (CC BY 4.0).

# GHItaly21 & MIXR
Games-Human Interaction (GHItaly21) and
Multi-party Interaction in eXtended Reality (MIXR)

### Joint Proceedings of 4th Workshop on Games-Human Interaction (GHItaly21) & 1st Workshop on Multi-party Interaction in eXtended Reality (MIXR)
in conjunction with CHITALY 2021 - Biannual Conference of the Italian SIGCHI Chapter

### Bolzano (Italy), July 12, 2021

Edited by

### Maria De Marsico *
Davide Gadia **
Laura Anna Ripamonti **
Dario Maggiorini **
Ilaria Mariani ***
Maurizio Mancini *
Giovanna Varni ****
David Murphy *****
Fabio Pellacini *
Laura Maye *****
Patrick O'Toole *****

* Sapienza Università di Roma, Department of Computer Science, Rome, Italy
** Università degli Studi di Milano, Department of Computer Science, Milan, Italy
*** Politecnico di Milano, Design Department, Milan, Italy
**** LTCI, Télécom Paris, Institut polytechnique de Paris, Paris, France
***** University College Cork, Cork, Ireland

## Table of Contents

- Presenting the Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR)
  Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Maria De Marsico, Maurizio Mancini, Fabio Pellacini, Giovanna Varni, David Murphy, Laura Maye, Patrick O'Toole

### Session 1: 4th Workshop on Games-Human Interaction (GHItaly21)

- How to design taskification in video games. A framework for purposeful game-based crowdsourcing
  Anna Quecke, Ilaria Mariani
- Physical or On the Cloud: Play with IoTgo and Design Smart Things
  Rosella Gennari, Alessandra Melonio, Mehdi Rizvi, Maristella Matera
- Framing the Dilemma: The Influence of Immersion in Ethical Choice Making
  Marie-Luise Meier, Mattia Bellini
- Interactive systems as storyworlds. An approach for building coherent interactive narratives
  Leonardo Codamo, Ilaria Mariani

### Session 2: 1st Workshop on Multi-party Interaction in eXtended Reality (MIXR)

- Ubiquitous Mixed Reality: Designing Mixed Reality Technology to Fit into the Fabric of our Daily Lives (invited talk)
  Jan Gugenheimer
- Interaction Fidelity vs User’s Workload in a VR Environment: A Pilot Study
  Maurizio Mancini, Jake Spreadborough, Laura Maye, Beatrice Biancardi, Giovanna Varni
- Evaluation of Multi-party Virtual Agents
  Reshmashree B. Kantharaju, Catherine Pelachaudi

2021-08-09: submitted by Davide Gadia, metadata incl. bibliographic data published under Creative Commons CC0
2021-08-19: published on CEUR Workshop Proceedings (CEUR-WS.org, ISSN 1613-0073) |valid HTML5|