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                    <span class="CEURVOLNR">Vol-XXX</span> <br>
                    <span class="CEURURN">urn:nbn:de:0074-XXX-C</span>
                    <p class="unobtrusive copyright" style="text-align: justify">
                        Copyright &copy; 2024 for
                        the individual papers by the papers' authors.
                        Copyright &copy; <span class="CEURPUBYEAR">2024</span> for the volume
                        as a collection by its editors.
                        This volume and its papers are published under the
                        Creative Commons License Attribution 4.0 International
                        <A HREF="https://creativecommons.org/licenses/by/4.0/">(<span class="CEURLIC">CC BY 4.0</span>)</A>.
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    <h1>
        <a href="https://sigmr.vrsj.org/apmar2024/index.html"><span class="CEURVOLACRONYM">APMAR 2024</span></a><br>
        <span class="CEURVOLTITLE">Asia-Pacific Workshop on Mixed and Augmented Reality 2024</span>
    </h1>
    <br>

    <h3>
        <span class="CEURFULLTITLE">Proceedings of the 16th Asia-Pacific Workshop on Mixed and Augmented Reality</span><br>
        <!-- co-located with <span class="CEURCOLOCATED">NONE</span> -->
    </h3>
    <h3><span class="CEURLOCTIME">Kyoto, Japan, Nobember 29-30, 2024</span>.</h3>

    <br>
    <b> Edited by </b>
    <p>
    </p><h3>
        <a href="https://web.wakayama-u.ac.jp/~amano/amano.html"><span class="CEURVOLEDITOR">Toshiyuki Amano</span></a> *1<br>
        <span class="CEURVOLEDITOR">Myungho Lee</span> *2<br>
        <span class="CEURVOLEDITOR">Seungwon Kim</span> *3<br>
        <span class="CEURVOLEDITOR">Ping-Hsuan Han</span> *4<br>
        <span class="CEURVOLEDITOR">Hideaki Uchiyama</span> *5<br>
        <span class="CEURVOLEDITOR">Yuichiro Fujimoto</span> *6<br>

    </h3>

    *1 <a href="https://www.wakayama-u.ac.jp/en/">Wakayama University</a>, Japan<br>
    *2 <a href="https://www.pusan.ac.kr/eng/Main.do">Pusan National University</a>, Republic of Korea<br>
    *3 <a href="https://international.jnu.ac.kr/IndexMain.aspx">Chonnam National University</a>, Republic of Korea<br>
    *4 <a href="https://www-en.ntut.edu.tw/">National Taipei University of Technology</a>, Taiwan<br>
    *5 <a href="http://www.naist.jp/en/">Nara Institute of Science and Technology</a>, Japan<br>
    *6 <a href="https://www.ryukoku.ac.jp/english2/">Ryukoku University</a>, Japan<br>

    <br>

    <hr>

    <br><br><br>

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    <div class="CEURTOC">
        <h2> Table of Contents </h2>

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        <ul>
            <li id="xpreface">
            <A href="preface.pdf">Preface</A><BR> 

	    Summary: There were 43 submissions including "Regular Papers" (<span class="CEURSUBMITTEDPAPERS">21</span>) and publication-less presentations ("Pitch Your Work" (22)). Through the peer-review by program committee of this workshop,
            <span class="CEURACCEPTEDPAPERS">21</span> papers were accepted for this volume,
            <span class="CEURACCEPTEDREGULARPAPERS">16</span> as full papers and
            <span class="CEURACCEPTEDSHORTPAPERS">5</span> as short papers.
        </li>
    </ul>
    <BR>


    <h3><span class="CEURSESSION">Session 1 - Analysis, Regular Paper</span></h3>

    <ul>
            <li id="sample-2col">
                <a href="paper1.pdf">
                    <span class="CEURTITLE">Drama Therapy in Virtual Reality: A Study on Session Design and Empathy Improvement</span>
                </a>
                <!--<span class="CEURPAGES">**-**</span> <br>-->
                <span class="CEURAUTHOR">Yoriko Matsuda</span>,
                <span class="CEURAUTHOR">Yutaro Hirao</span>,
                <span class="CEURAUTHOR">Monica Perusquía-Hernández</span>,
                <span class="CEURAUTHOR">Hideaki Uchiyama</span>, and
                <span class="CEURAUTHOR">Kiyoshi Kiyokawa</span>
            </li>

            <li id="sample-2col">
                <a href="paper2.pdf">
                    <span class="CEURTITLE">Effects of Facial Color and Expression of the Interviewer Avatar on User's Tension and Anxiety in VR Interview Training</span>
                </a>
                <!--<span class="CEURPAGES">**-**</span> <br>-->
                <span class="CEURAUTHOR">Souma Takanashi</span>, and
                <span class="CEURAUTHOR">Mie Sato</span>
            </li>

            <li id="sample-2col">
                <a href="paper3.pdf">
                    <span class="CEURTITLE">Effects of a Time-varying Function on Multi-dimensional Data Understanding in VR Immersive Analytics</span>
                </a>
                <!--<span class="CEURPAGES">**-**</span> <br>-->
                <span class="CEURAUTHOR">Tetsuro Kamiyama</span>, and
                <span class="CEURAUTHOR">Mie Sato</span>
            </li>

            <li id="sample-2col">
                <a href="paper4.pdf">
                    <span class="CEURTITLE">Estimation of Difficulty When Reading VR-based Educational Comics Using Gaze, Facial Movement, Heart Rate, and Electroencephalography</span>
                </a>
                <!--<span class="CEURPAGES">**-**</span> <br>-->
                <span class="CEURAUTHOR">Hiroyuki Ishizuka</span>,
                <span class="CEURAUTHOR">Kenya Sakamoto</span>,
                <span class="CEURAUTHOR">Shizuka Shirai</span>,
                <span class="CEURAUTHOR">Yutaro Hirao</span>,
                <span class="CEURAUTHOR">Monica Perusquía-Hernández</span>,
                <span class="CEURAUTHOR">Hideaki Uchiyama</span>, and
                <span class="CEURAUTHOR">Kiyoshi Kiyokawa</span>
            </li>

        </ul>

        <h3><span class="CEURSESSION">Session 2 - Motion, Regular Paper</span></h3>
        <ul>

	    <li id="sample-2col">
            <a href="paper5.pdf">
                <span class="CEURTITLE">Ability Evaluation of Basketball Players on Responding to Situations in VR Simulator</span>
            </a>
                <span class="CEURAUTHOR">Zichen Tan</span>,
                <span class="CEURAUTHOR">Shota Nakazawa</span>,
                <span class="CEURAUTHOR">Kenji Yoshida</span>, and
                <span class="CEURAUTHOR">Yoshinari Kameda</span>
            </li>

            <li id="sample-2col">
                <a href="paper6.pdf">
                    <span class="CEURTITLE">Development of an Automatic Evaluation Method Based on Arm Swing Sensing in a VR Environment to Support Gait Improvement</span>
                </a>
                <span class="CEURAUTHOR">Koji Kanda</span>,
                <span class="CEURAUTHOR">Hiroki Terashima</span>,
                <span class="CEURAUTHOR">Aozora Shimao</span>,
                <span class="CEURAUTHOR">Kenichiro Fujita</span>,
                <span class="CEURAUTHOR">Takuhiro Mizuno</span>, and
                <span class="CEURAUTHOR">Shinya Kiriyama</span>
            </li>

            <li id="sample-2col">
                <a href="short1.pdf">
                    <span class="CEURTITLE">Development of a Simulation VR System for Kyudo Beginners to Train the Shooting Form Empty-handed or With a Rubber Practice Bow</span>
                </a>
                <span class="CEURAUTHOR">Shoei Nakamura</span>, and
                <span class="CEURAUTHOR">Keita Ushida</span>
            </li>

            <li id="sample-2col">
                <a href="short2.pdf">
                    <span class="CEURTITLE">Preliminary Comparative Analysis of E-Scooter and Pedestrian Speed Perception in a VR Environment</span>
                </a>
                <span class="CEURAUTHOR">Hayato Matsuura</span>,
                <span class="CEURAUTHOR">Akira Utsumi</span>, and
                <span class="CEURAUTHOR">Hirotake Yamazoe</span>
            </li>

        </ul>

        <h3><span class="CEURSESSION">Session 3 - Devices & Interaction, Regular Paper</span></h3>
        <ul>

	    <li id="sample-2col">
            <a href="short3.pdf">
                <span class="CEURTITLE">GazeFlick: A Practical Text Input Method for AR-HMD Combining Eye Gaze and Flick Gesture</span>
            </a>
                <span class="CEURAUTHOR">Takumi Kishi</span>, and
                <span class="CEURAUTHOR">Yuichiro Fujimoto</span>
            </li>

            <li id="sample-2col">
                <a href="paper7.pdf">
                    <span class="CEURTITLE">A Vibrotactile Device for Enabling Sound Localization and Identification for Deaf and Hard of Hearing Individuals</span>
                </a>
                <span class="CEURAUTHOR">Miku Nakata</span>,
                <span class="CEURAUTHOR">Yutaro Hirao</span>,
                <span class="CEURAUTHOR">Monica Perusquía-Hernández</span>,
                <span class="CEURAUTHOR">Naoya Isoyama</span>,
                <span class="CEURAUTHOR">Hideaki Uchiyama</span>, and
                <span class="CEURAUTHOR">Kiyoshi Kiyokawa</span>
            </li>

            <li id="sample-2col">
                <a href="paper8.pdf">
                    <span class="CEURTITLE">Wrist-worn Haptic Design for 3D Perception of the Surrounding Airflow in Virtual Reality</span>
                </a>
                <span class="CEURAUTHOR">Yuxuan Sun</span>, and 
                <span class="CEURAUTHOR">Yuta Sugiura</span>
            </li>



        </ul>


        <h3><span class="CEURSESSION">Session 4 - Systems, Regular Paper</span></h3>
        <ul>

	    <li id="sample-2col">
            <a href="paper9.pdf">
                <span class="CEURTITLE">Integrating Image Recognition and Board Games into Financial Education</span>
            </a>
                <span class="CEURAUTHOR">Yu-Han Hung</span>,           
                <span class="CEURAUTHOR">Hao-Bin Chao</span>,
                <span class="CEURAUTHOR">Jie-Sin Liou</span>,
                <span class="CEURAUTHOR">Ping-Hsuan Han</span>,
                <span class="CEURAUTHOR">Yi-Zeng Hsieh</span>,
                <span class="CEURAUTHOR">Ping-Lin Fan</span>, and
                <span class="CEURAUTHOR">Chien-Hsing Chou</span>
            </li>

            <li id="sample-2col">
                <a href="short4.pdf">
                    <span class="CEURTITLE">Earthquake Simulator by Augmented Substitutional Reality</span>
                </a>
                <span class="CEURAUTHOR">Tasuku Ishihara</span>,
                <span class="CEURAUTHOR">Ryuta Nakanishi</span>, and
                <span class="CEURAUTHOR">Norihiko Kawai</span>
            </li>

            <li id="sample-2col">
                <a href="paper10.pdf">
                    <span class="CEURTITLE">Digital Twin Construction for Real-World Metaverse: A Case Study of a Collaborative Escape Game</span>
                </a>
                <span class="CEURAUTHOR">Renta Inoue</span>,           
                <span class="CEURAUTHOR">Keigo Hattori</span>,
                <span class="CEURAUTHOR">Hayato Iwasaki</span>,
                <span class="CEURAUTHOR">Fumihiko Nakamura</span>,
                <span class="CEURAUTHOR">Asako Kimura</span>, and 
                <span class="CEURAUTHOR">Fumihisa Shibata</span>
            </li>

            <li id="sample-2col">
                <a href="paper11.pdf">
                    <span class="CEURTITLE">ZenRide: XR Mindfulness Meditation Support System for Autonomous Vehicles</span>
                </a>
                <span class="CEURAUTHOR">Yuki Matoba</span>,
                <span class="CEURAUTHOR">Takuto Akiyoshi</span>, and 
                <span class="CEURAUTHOR">Taishi Sawabe</span>
            </li>

        </ul>      

        <h3><span class="CEURSESSION">Session 5 - Analysis & Systems, Regular Paper</span></h3>
        <ul>

	    <li id="sample-2col">
            <a href="paper12.pdf">
                <span class="CEURTITLE">Experience Augmentation in Physical Therapy by Simulating Patient-Specific Walking Motions</span>
            </a>
                <span class="CEURAUTHOR">Md Mustafizur Rahman</span>,           
                <span class="CEURAUTHOR">Goshiro Yamamoto</span>,
                <span class="CEURAUTHOR">Chang Liu</span>,
                <span class="CEURAUTHOR">Hiroaki Ueshima</span>,
                <span class="CEURAUTHOR">Isidro Butaslac</span>,
                <span class="CEURAUTHOR">Taishi Sawabe</span>, and
                <span class="CEURAUTHOR">Hirokazu Kato</span>
            </li>

            <li id="sample-2col">
                <a href="paper13.pdf">
                    <span class="CEURTITLE">Visualizing Motion of Natural Objects by Deep Learning Optical Flow Estimation in an Omnidirectional Image for Virtual Sightseeing</span>
                </a>
                <span class="CEURAUTHOR">Motoki Kakuho</span>, and
                <span class="CEURAUTHOR">Norihiko Kawai</span>
            </li>

            <li id="sample-2col">
                <a href="short5.pdf">
                    <span class="CEURTITLE">Texture reproducibility evaluation on BRDF reproduction by Light Field Projection</span>
                </a>
                <span class="CEURAUTHOR">Kaito Kodan</span>, and 
                <span class="CEURAUTHOR">Toshiyuki Amano</span>
            </li>

            <li id="sample-2col">
                <a href="paper14.pdf">
                    <span class="CEURTITLE">Reducing the Proteus Effect in Virtual Reality: A Mental and Acting Approach</span>
                </a>
                <span class="CEURAUTHOR">Erika Kimura</span>,           
                <span class="CEURAUTHOR">Adelaide Genay</span>,
                <span class="CEURAUTHOR">Kizashi Nakano</span>,
                <span class="CEURAUTHOR">Yutaro Hirao</span>,
                <span class="CEURAUTHOR">Monica Perusquía-Hernández</span>,               
                <span class="CEURAUTHOR">Takuji Narumi</span>,
                <span class="CEURAUTHOR">Hideaki Uchiyama</span>, and 
                <span class="CEURAUTHOR">Kiyoshi Kiyokawa</span>
            </li>

        </ul>      


        <h3><span class="CEURSESSION">Session 6 - Processing, Regular Paper</span></h3>
        <ul>

	    <li id="sample-2col">
            <a href="paper15.pdf">
                <span class="CEURTITLE">Reproduction of Specular Reflection Using 3D Gaussian Splatting in Diminished Reality for AR Marker Hiding</span>
            </a>
                <span class="CEURAUTHOR">Issa Narutomi</span>, and
                <span class="CEURAUTHOR">Norihiko Kawai</span>
            </li>

            <li id="sample-2col">
                <a href="paper16.pdf">
                    <span class="CEURTITLE">XR-oriented Medical Elastodynamics: Developing a Versatile 2D Energy-based FEM Framework and Its Applications</span>
                </a>
                <span class="CEURAUTHOR">Xu Wang</span>, and
                <span class="CEURAUTHOR">Atsushi Konno</span>
            </li>

        </ul>   
    </div>


    <hr>
    <span class="unobtrusive">
        2024-12-02: submitted by Yuichiro Fujimoto,
        metadata incl. bibliographic data published under <A HREF="https://creativecommons.org/publicdomain/zero/1.0/">Creative Commons CC0</A><br>
        <span class="CEURPUBDATE">2024-mm-dd</span>: published on CEUR Workshop Proceedings (CEUR-WS.org, ISSN 1613-0073)
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